🚀 Quick Start
Get started with MFS Engine in minutes:
# Clone the repository
git clone https://github.com/XFOSS/mfs.git
cd mfs
# Build the engine
zig build
# Run examples
zig build run-example
🎨 Graphics
- Vulkan, DirectX 12, Metal
- Hardware Ray Tracing
- Compute Shaders
- PBR Rendering
🌊 Physics
- Rigid Body Dynamics
- 10,000+ Objects
- Collision Detection
- Constraints System
🎮 Core Systems
- Entity Component System
- Asset Pipeline
- 3D Spatial Audio
- Cross-platform Input
🧠 Advanced
- Neural Networks
- Voxel Engine
- VR/XR Support
- Networking
📚 Core Documentation
🏗️ Engine Overview
High-level architecture and design principles of the MFS Engine
Read Documentation →🎨 Graphics & Rendering
🖥️ Rendering Backends
Multi-platform rendering backend implementations and architecture
Learn More →🌐 WebAssembly + DirectX12
Advanced WebAssembly integration with DirectX12 backend
Technical Details →